This skill makes the character a Druid and gives the character access to the Druid Advanced Career Skill List.
With this skill, the character gains a limited immunity to necromancy. The character is immune to any undead creation spell in the Necromancy School. Damaging spells from that school still effects the character normally and a Death Slave spell effects the character as a Kill spell would. Undead creating sorcery rituals effect the character, but they are at half power, in other words, half the normal Body Points, Power Points, Strength Bonus, skills, etc. and is wracked with constant pain and agony.
This skill also allows the Druid to communicate with animals and plants at will. The Druid’s words are understandable to the people around them, but the responses from the plant or animal are not. The animals or plants are not automatically friendly or benevolent towards the Druid.
This ability will work on some “monsters” that are natural creations of the Mother. The player must learn about these in-game. For plants or animals not played by an NPC, a Marshal is required to use this skill. If none is available, the plant or animal has nothing to say
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